﻿namespace PitOfDespair.Models.Character
{
	public class Vital : ModifiedStat {
		int _curValue;
		public Vital(){
			this._curValue = 0;
			this.ExpToLevel = 50;
			this.LevelModifier = 1.1f;
		}
	
		public int CurValue {
			get{
				if(this._curValue > this.AdjustedBaseValue)
					this._curValue=this.AdjustedBaseValue;
				return this._curValue;
			}
			set
			{
				this._curValue=value;
			}
		}
	}
}